PBA Winnipeg Rules and Regulations
GAME RULES
ADULT DIVISIONS
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Maximum of 15 players per team
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All Players will be using the same number on their jersey from the start till the end of the season. Score sheets will be pre-printed.
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Teams that are scheduled to play should be ready 20 minutes before the game. There will be a 5 minutes waiting period.
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Four players can start the game. Not enough players before the 2nd half started the team will be considered DEFAULT.
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There are 2 halves. There will be a 25 minutes running time per half. Last 3 minutes of 2nd half will be STOP TIME. If the lead is 10 points and over, the clock will not stop.
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Clock will also STOP during TIME OUT (limit 30 seconds on TO). Time out must be requested by the coach at the scorer’s table. It is granted at the next stoppage of play or is scored upon. No time out between free throws.
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There will be 2 time outs per half on regulation time. (no carryover) ALL DIVISIONS: 3 minute extension and 1 time out during OT, STOP TIME 2nd OT will be 2 minutes (no timeout), STOP TIME 3rd OT will be 1 minute (no timeout), STOP TIME-SUDDEN DEATH (first team to score wins).
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Earrings, bracelets, necklaces, and bandanas are NOT ALLOWED during the game, however, HEADBANDS/UNDER SHIRT matching their uniform will be allowed.
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FOULS: Players foul out on the 5th foul (personal and technical). Flagrant Foul is 2 shot and possession of the ball at center court. Two technical fouls on a player or coaches will be an automatic ejection from the game. Penalty (bonus) is 2 shots on the 8th team foul per half.
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SUBSTITUTION: All substitutions must be made at the scorer’s table. During free throws, substitution must be made before the first free throw and after the second made free throw.
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DEFAULT TEAM: Any team that missed their scheduled game will be DEFAULTED. There will be a fine of $100.00 to cover the cost of the gym and referees. They will not be allowed to play their next scheduled game unless the fine is paid off (Unless otherwise there is a discrepancy in the schedule).
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Some FIBA rules in effect. 24 seconds shot clock is also in effect at all times. 8 seconds to advance the ball into the front court. 5 seconds count only on player holding the ball anywhere on the court.
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In case of a tie on standings, WINNER-OVER/or POINT SYSTEM will be in effect. (Points difference each other)
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The TABLE COMMITTEE can STOP the game at any time to clear discussions. CLOCK will also STOP.
- Any player that will intentionally HURT another player during the game will be automatically ejected from the game and will possibly face suspensions or banned from the league and penalty.
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BENCH CLEARING: All members and players of the playing teams must stay in their respective benches should any brawl occur. Anyone joining the brawl in any capacity shall be assumed as acting unsportsman-like conduct and therefore be ejected from the game and face a possible suspension and penalty.
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PROTEST RULES: Any judgment rendered by the referee shall not be subject to PROTEST. REMEMBER, “REFEREES DECISIONS ARE ALWAYS FINAL.” Any other protest must be submitted to the CHAIRMAN/COMMISSIONER/GYM Supervisor of the league, 10-15 minutes after the said game.
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FULL COURT PRESS (FCP): No FCP when team is leading by 20 points or more. Only team that is trailing can do FCP.
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REGISTRATION WAIVER FORM must be completed and signed by each player, coach, trainer, and manager.
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NO TEAMS will be allowed to play until BALANCE OF REGISTRATION IS FULLY PAID. Registration fee for this year is only $1,100. This includes Manitoba Registration.
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Team rosters become "FROZEN" after the start of a team's first game. New players are not permitted to be added after this point. NO EXCEPTIONS.
For ALL DIVISIONS
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Two 30 seconds time-out each half. Stop time during time outs. Time outs on dead ball only (while referee handles the ball). Must be called from the score table.
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No carry-over of unused time outs.
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Five minutes grace period from the schedule game time.
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Must have 4 players to start the game.
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Two 25 minutes halves running time, until the last three minutes of the second half.
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Stop time on last 3 minutes.
ADDITIONAL RULES
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Game clock will be stop in case of injury.
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Stop time is referees whistle during the last three (3) minutes of the last second half.
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Only five (5) fouls are allowed on each player.
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Referees decision is final.
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No swearing.
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When a defender undercut an opposing player during a jump shot it will be an automatic technical foul.
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All expectators are restrained from shouting at any players on the court. Expectators not following this rule will be ask to leave the gymnasium.
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Only players, coaches, assistant coaches, are allowed on each bench. A maximum of three (3) coaches are allowed. One head coach and two assistant coaches.
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Any concern from the parents regarding the game should be address to each respective coach and assistant coaches.
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30 seconds shot clock for ages 15U and under, which will be kept by the officials.
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Team rosters become "FROZEN" after the start of a team's first game. New players are not permitted to be added after this point. NO EXCEPTIONS.
TIME OUTS:
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Each team is allowed one (2) stop time 30 second time out in each half.
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Unused time out in the first half cannot be carried over to the second half.
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Only the coach can call a timeout from the score table, on dead ball.
OVERTIME GAME
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When scores of both teams are tied at the end of the regular time, a three (3) minutes stop time and go overtime period will be in effect with each team allowed one (1) time out. No carry-over of time-out from regulation.
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The second succeeding overtime will be two (2) minutes stop and go with NO TIMEOUT allowed.
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Third overtime sudden death (first team score wins) no time out.
BONUS RULE
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Two (2) free throws or bonus throw will be awarded starting on the 8th team foul per half. No more single bonus.
DEFAULTS
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Games are to start promptly at a designated time shown on the schedule.
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Five (5) minutes grace period will be allowed for the scheduled time of game.
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Less than five (5) players are not allowed on the second half unless foul trouble.
TEAM STANDING
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In case of a tie, win over the other will prevail.
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In case of a triple tie, the one with the highest points spread of the three teams will prevail.
NEW FIBA RULES ADOPTED FOR PLAY IN MANITOBA OCT 2014
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TECHNICAL FOUL PENALTY. The penalty for a technical foul will be one free throw and possession of the ball with play being resumed with a throw-in at the center line extended, opposite the scorer’s table.
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DISQUALIFICATION. Any individual (player or coach) being assessed two technical fouls in a game will be disqualified.
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TIMEOUTS. In the last 2 minutes of the game, each team is permitted to use a maximum of two timeouts. (Not applied to PBA).
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BACK OVER CENTRE. Control must be established in the front court. A team is in control in the front court when a player is touching his front court with both feet while holding, catching or dribbling the ball in his front court.
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DEPENDING ON THE TEAM REGISTERED WE WILL RUN 10 MINIMUM GAMES FOR EACH DIVISION FOR THE ENTIRE SEASON (1 or 2 round robins plus playoffs/Semi-finals-Finals).
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SEASON STARTS ON FALL TO WINTER AROUND NOVEMBER TO APRIL OR MAY.
SIGNED BY:
MANNY ARANEZ - PBA Commissioner
Revised October 2017